weatherless...................87.07740% offense.......................43.43542% balance.......................35.54131% hyperoffense..................10.31102% hail.......................... 6.41975% voltturn...................... 6.16809% stall......................... 5.84995% semistall..................... 4.86230% rain.......................... 4.22365% trickroom..................... 1.88034% sun........................... 1.70228% monotype...................... 1.66192% rainoffense................... 1.05888% choice........................ 0.96629% sand.......................... 0.74786% monoice....................... 0.67664% sunoffense.................... 0.57455% hailoffense................... 0.40598% hailstall..................... 0.28490% monodark...................... 0.25641% dragmag....................... 0.17806% multiweather.................. 0.17094% monograss..................... 0.15432% monorock...................... 0.15432% monowater..................... 0.14720% gravity....................... 0.06885% monopoison.................... 0.04986% mononormal.................... 0.04986% sandstall..................... 0.04748% trickhail..................... 0.04274% monoelectric.................. 0.04274% monoghost..................... 0.03561% monodragon.................... 0.03561% monobug....................... 0.03324% sandoffense................... 0.03086% tailwind...................... 0.03086% monopsychic................... 0.03086% monoflying.................... 0.02612% monofighting.................. 0.02374% monosteel..................... 0.00712% trickrain..................... 0.00712% tricksun...................... 0.00712% monofairy..................... 0.00475% trapper....................... 0.00475% monoground.................... 0.00475% tricksand..................... 0.00475% monofire...................... 0.00475% sunstall...................... 0.00237% Stalliness (mean: 0.025) |### -1.5|###### |######### -1.0|################ |##################### -0.5|############################ |############################## 0.0|######################### |######################## +0.5|######################### |################ +1.0|######### |##### +1.5|### |## +2.0|## |## +2.5|## |# +3.0|## |### more negative = more offensive, more positive = more stall one # = 0.43%