weatherless...................84.78848% balance.......................38.96133% offense.......................38.26938% voltturn......................12.17684% stall......................... 9.10912% hyperoffense.................. 8.75647% hail.......................... 7.69781% rain.......................... 5.15329% semistall..................... 4.90369% sun........................... 1.80651% rainoffense................... 1.72530% trickroom..................... 1.26106% sand.......................... 1.11675% sunoffense.................... 1.06826% monotype...................... 0.82619% monoice....................... 0.64955% multiweather.................. 0.56285% choice........................ 0.46380% hailstall..................... 0.31072% hailoffense................... 0.14353% sandoffense................... 0.08437% dragmag....................... 0.06763% monodark...................... 0.06469% monograss..................... 0.05393% monorock...................... 0.03699% monowater..................... 0.01143% monopsychic................... 0.00634% gravity....................... 0.00438% tailwind...................... 0.00227% monofighting.................. 0.00132% sandstall..................... 0.00121% mononormal.................... 0.00102% monoghost..................... 0.00060% monoelectric.................. 0.00041% monoground.................... 0.00024% monofire...................... 0.00023% monodragon.................... 0.00005% monopoison.................... 0.00000% sunstall...................... 0.00000% monobug....................... 0.00000% monosteel..................... 0.00000% trickrain..................... 0.00000% trickhail..................... 0.00000% monofairy..................... 0.00000% trapper....................... 0.00000% monoflying.................... 0.00000% tricksun...................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: 0.177) |## -1.5|##### |####### -1.0|######### |###################### -0.5|################# |######################### 0.0|######################## |################### +0.5|############################## |############ +1.0|######## |##### +1.5|### |# +2.0|### |### +2.5|## |# +3.0|### |##### more negative = more offensive, more positive = more stall one # = 0.49%