weatherless...................88.27639% offense.......................39.32579% balance.......................38.75449% voltturn......................14.64021% stall.........................11.13604% hyperoffense.................. 6.72102% rain.......................... 5.45484% semistall..................... 4.06266% hail.......................... 3.50628% sun........................... 1.71506% sand.......................... 1.68227% rainoffense................... 1.29894% trickroom..................... 1.16484% monotype...................... 1.13826% monoice....................... 1.08978% sunoffense.................... 1.03747% multiweather.................. 0.63485% hailstall..................... 0.58790% choice........................ 0.38252% dragmag....................... 0.18677% sandoffense................... 0.10194% hailoffense................... 0.06897% monodark...................... 0.03872% monograss..................... 0.00399% monowater..................... 0.00333% monorock...................... 0.00226% gravity....................... 0.00089% tailwind...................... 0.00025% mononormal.................... 0.00010% monopsychic................... 0.00004% monoghost..................... 0.00002% monofire...................... 0.00002% monoground.................... 0.00001% monoelectric.................. 0.00001% sandstall..................... 0.00001% monofighting.................. 0.00000% monodragon.................... 0.00000% sunstall...................... 0.00000% monopoison.................... 0.00000% monobug....................... 0.00000% monosteel..................... 0.00000% trickrain..................... 0.00000% trickhail..................... 0.00000% monofairy..................... 0.00000% trapper....................... 0.00000% monoflying.................... 0.00000% tricksun...................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: 0.233) |# -1.5|### |#### -1.0|######## |######################## -0.5|########### |####################### 0.0|################ |################ +0.5|############################## |########## +1.0|###### |### +1.5|# |## +2.0|##### |# +2.5|# |# +3.0|#### |### more negative = more offensive, more positive = more stall one # = 0.57%