weatherless...................99.28784% balance.......................58.66082% offense.......................24.48108% semistall.....................11.11767% batonpass..................... 9.25422% stall......................... 5.01075% hyperoffense.................. 0.72968% sun........................... 0.66785% monotype...................... 0.04900% trapper....................... 0.04881% sand.......................... 0.04426% monoelectric.................. 0.02702% sandstall..................... 0.02326% monowater..................... 0.01903% monosteel..................... 0.00170% monorock...................... 0.00118% dragmag....................... 0.00007% rain.......................... 0.00005% monobug....................... 0.00003% monofire...................... 0.00002% monopoison.................... 0.00001% monoground.................... 0.00000% voltturn...................... 0.00000% monograss..................... 0.00000% monodragon.................... 0.00000% multiweather.................. 0.00000% monopsychic................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.406) -1.0|# |## -0.5|################# |########### 0.0|###################### |############################## +0.5|#################### |############### +1.0|################# |####### +1.5|##### |#### +2.0|### | more negative = more offensive, more positive = more stall one # = 0.64%