weatherless...................82.06441% offense.......................45.57391% balance.......................27.25021% hyperoffense..................18.92651% rain.......................... 9.79356% stall......................... 4.91329% rainoffense................... 4.68208% hail.......................... 3.37737% semistall..................... 3.33609% sand.......................... 3.07184% sun........................... 1.84145% sandstall..................... 1.59372% hailstall..................... 0.94137% voltturn...................... 0.87531% choice........................ 0.73493% sunoffense.................... 0.47069% monotype...................... 0.45417% trickroom..................... 0.41288% monograss..................... 0.13212% sandoffense................... 0.10735% multiweather.................. 0.09909% dragmag....................... 0.08258% mononormal.................... 0.08258% monopoison.................... 0.07432% monoground.................... 0.05780% gravity....................... 0.04955% monowater..................... 0.03303% monopsychic................... 0.03303% monosteel..................... 0.03303% monofighting.................. 0.02477% monoelectric.................. 0.02477% monofire...................... 0.02477% monodark...................... 0.00826% rainstall..................... 0.00826% Stalliness (mean: -0.221) -2.0|## |### -1.5|######## |############ -1.0|######################## |################### -0.5|###################### |############################## 0.0|###################### |################# +0.5|########### |########## +1.0|###### |### +1.5|# |### +2.0|##### |# +2.5| |# more negative = more offensive, more positive = more stall one # = 0.50%