weatherless...................82.52474% offense.......................45.30429% balance.......................26.96140% hyperoffense..................19.00180% rain.......................... 9.00264% stall......................... 5.64022% rainoffense................... 4.57570% hail.......................... 3.49584% sand.......................... 3.34916% semistall..................... 3.09230% sandstall..................... 1.79630% sun........................... 1.77245% hailstall..................... 1.05483% choice........................ 0.93904% voltturn...................... 0.70524% sunoffense.................... 0.49205% trickroom..................... 0.37263% monotype...................... 0.34581% multiweather.................. 0.09987% monograss..................... 0.09941% sandoffense................... 0.09870% dragmag....................... 0.08214% monopoison.................... 0.06811% mononormal.................... 0.05799% gravity....................... 0.04873% monoground.................... 0.03928% monowater..................... 0.02741% monopsychic................... 0.02317% monosteel..................... 0.02317% monofire...................... 0.02137% monoelectric.................. 0.01738% monofighting.................. 0.01363% monodark...................... 0.00579% rainstall..................... 0.00579% Stalliness (mean: -0.209) -2.0|## |### -1.5|######## |########### -1.0|######################## |################## -0.5|##################### |############################## 0.0|###################### |################ +0.5|########## |########## +1.0|###### |## +1.5|# |### +2.0|###### |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.51%