weatherless...................81.55140% offense.......................42.94290% balance.......................24.42393% stall.........................15.66793% hyperoffense..................15.18642% sand.......................... 7.26250% rain.......................... 6.39587% sandstall..................... 4.49023% hail.......................... 3.48086% choice........................ 3.30939% rainoffense................... 3.07454% hailstall..................... 2.32453% semistall..................... 1.77882% sun........................... 1.34588% voltturn...................... 0.26272% dragmag....................... 0.25168% sunoffense.................... 0.15595% sandoffense................... 0.08570% trickroom..................... 0.05283% multiweather.................. 0.01826% monowater..................... 0.00000% gravity....................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% monotype...................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monoground.................... 0.00000% monodark...................... 0.00000% monoelectric.................. 0.00000% rainstall..................... 0.00000% monofire...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.009) -2.0|#### |## -1.5|##### |######### -1.0|##################### |################### -0.5|##################### |############################## 0.0|################## |############# +0.5|########## |########### +1.0|#### |# +1.5| |###### +2.0|######################## |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.50%