weatherless...................86.48278% offense.......................47.28295% hyperoffense..................22.08300% balance.......................21.15147% stall......................... 8.10760% choice........................ 7.51604% rain.......................... 6.61406% sand.......................... 5.32088% sandstall..................... 3.49928% rainoffense................... 3.29347% semistall..................... 1.37499% hail.......................... 0.97354% hailstall..................... 0.78780% sun........................... 0.61388% dragmag....................... 0.17262% voltturn...................... 0.08523% sandoffense................... 0.04264% trickroom..................... 0.00650% sunoffense.................... 0.00569% multiweather.................. 0.00257% monowater..................... 0.00000% gravity....................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% monotype...................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monoground.................... 0.00000% monodark...................... 0.00000% monoelectric.................. 0.00000% rainstall..................... 0.00000% monofire...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.313) -2.0|############ |# -1.5|####### |############# -1.0|################# |######################## -0.5|############### |############################## 0.0|########### |############ +0.5|######## |####### +1.0|### | +1.5| |## +2.0|########### | +2.5| | more negative = more offensive, more positive = more stall one # = 0.57%