weatherless...................53.30655% balance.......................36.95097% offense.......................35.74743% sand..........................23.74578% rain..........................17.48029% hyperoffense..................16.59959% semistall..................... 7.95330% voltturn...................... 4.22779% sun........................... 4.06337% dragmag....................... 3.67295% stall......................... 2.74870% monotype...................... 2.67137% choice........................ 1.98964% hail.......................... 1.91005% sandoffense................... 0.99107% sandstall..................... 0.70801% trickroom..................... 0.49703% rainstall..................... 0.47526% rainoffense................... 0.46850% multiweather.................. 0.45124% sunstall...................... 0.40469% monowater..................... 0.40318% sunoffense.................... 0.37015% monobug....................... 0.32810% monodragon.................... 0.23350% monoghost..................... 0.21398% monoice....................... 0.17644% monopsychic................... 0.17344% monorock...................... 0.16368% tailwind...................... 0.15166% monofire...................... 0.15091% monodark...................... 0.14791% monosteel..................... 0.14190% monofighting.................. 0.12463% monoflying.................... 0.12388% monoground.................... 0.12163% monoelectric.................. 0.09385% mononormal.................... 0.08184% tricksand..................... 0.06983% hailstall..................... 0.05556% monograss..................... 0.04955% hailoffense................... 0.04580% monopoison.................... 0.03904% tricksun...................... 0.03153% trickhail..................... 0.01427% monofairy..................... 0.00901% allweather.................... 0.00826% gravity....................... 0.00751% trickrain..................... 0.00450% trapper....................... 0.00375% Stalliness (mean: -0.061) -2.0|#### |#### -1.5|########## |################ -1.0|###################### |##################### -0.5|###################### |############################ 0.0|############################## |########################## +0.5|########################### |####################### +1.0|################# |######### +1.5|##### |### +2.0|## |# +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.37%