weatherless...................49.14804% balance.......................38.24823% offense.......................33.50922% sand..........................26.08519% rain..........................19.31942% hyperoffense..................17.05205% semistall..................... 8.53975% voltturn...................... 4.52495% dragmag....................... 4.25204% sun........................... 3.89498% stall......................... 2.65074% choice........................ 2.22291% monotype...................... 2.12741% hail.......................... 1.99904% sandoffense................... 0.94194% sandstall..................... 0.68395% trickroom..................... 0.51914% rainoffense................... 0.49429% rainstall..................... 0.47037% sunstall...................... 0.44465% multiweather.................. 0.40153% monowater..................... 0.36529% monobug....................... 0.28487% sunoffense.................... 0.28128% monodragon.................... 0.20305% monoice....................... 0.16125% monorock...................... 0.14091% monoghost..................... 0.13199% monodark...................... 0.11587% tailwind...................... 0.11542% monopsychic................... 0.11377% monoground.................... 0.10506% monoflying.................... 0.10293% monofire...................... 0.10095% monofighting.................. 0.09507% monosteel..................... 0.08730% tricksand..................... 0.07288% hailstall..................... 0.06514% monoelectric.................. 0.06338% mononormal.................... 0.05187% tricksun...................... 0.04782% hailoffense................... 0.03792% monograss..................... 0.03670% monopoison.................... 0.02283% trickhail..................... 0.01085% allweather.................... 0.00827% monofairy..................... 0.00636% gravity....................... 0.00465% trickrain..................... 0.00302% trapper....................... 0.00291% Stalliness (mean: -0.044) -2.0|#### |#### -1.5|########## |################# -1.0|###################### |##################### -0.5|##################### |########################## 0.0|############################## |########################## +0.5|############################# |######################### +1.0|#################### |########## +1.5|##### |## +2.0|## |# +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.36%