weatherless...................76.94548% offense.......................40.85551% balance.......................36.72098% sand..........................16.34914% hyperoffense..................12.36212% semistall..................... 6.42828% sun........................... 6.17438% voltturn...................... 5.02880% stall......................... 3.63312% multiweather.................. 2.14438% rain.......................... 2.03236% monotype...................... 1.96141% sandoffense................... 0.91720% dragmag....................... 0.88846% hail.......................... 0.65596% sunoffense.................... 0.53043% sandstall..................... 0.47908% choice........................ 0.44471% trickroom..................... 0.41764% monowater..................... 0.29020% monobug....................... 0.26886% monofighting.................. 0.17630% monoflying.................... 0.16629% monodragon.................... 0.13684% monofire...................... 0.12533% monoice....................... 0.11462% monorock...................... 0.10676% monopsychic................... 0.10539% monoghost..................... 0.10231% mononormal.................... 0.09769% monosteel..................... 0.08314% sunstall...................... 0.08128% rainoffense................... 0.07186% monofairy..................... 0.07010% monodark...................... 0.06975% trickhail..................... 0.06836% monopoison.................... 0.06688% monoground.................... 0.05666% hailoffense................... 0.05248% monograss..................... 0.04698% monoelectric.................. 0.04407% tailwind...................... 0.02850% hailstall..................... 0.02028% rainstall..................... 0.02006% tricksand..................... 0.01975% tricksun...................... 0.01009% gravity....................... 0.00093% Stalliness (mean: -0.040) -2.0|## |### -1.5|###### |########### -1.0|############### |################## -0.5|##################### |############################ 0.0|############################## |######################### +0.5|#################### |############### +1.0|######## |####### +1.5|#### |## +2.0|## |# +2.5|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.46%