weatherless...................78.45457% balance.......................39.13089% offense.......................35.91031% sand..........................17.86592% hyperoffense..................11.91168% semistall..................... 8.26434% voltturn...................... 6.38964% sun........................... 4.96488% stall......................... 4.78279% multiweather.................. 3.22421% rain.......................... 1.57159% dragmag....................... 1.06228% sandoffense................... 0.62885% monotype...................... 0.56452% trickroom..................... 0.37508% choice........................ 0.37250% hail.......................... 0.37132% sandstall..................... 0.34843% monobug....................... 0.30012% sunoffense.................... 0.19225% trickhail..................... 0.11913% sunstall...................... 0.07644% monoice....................... 0.04157% monodark...................... 0.03176% monofire...................... 0.03042% rainoffense................... 0.02661% monowater..................... 0.02502% monoflying.................... 0.02094% monofighting.................. 0.01682% mononormal.................... 0.01645% monopsychic................... 0.01622% rainstall..................... 0.01593% monorock...................... 0.01388% monofairy..................... 0.01109% monosteel..................... 0.01097% monograss..................... 0.00910% tailwind...................... 0.00846% hailoffense................... 0.00806% monopoison.................... 0.00765% monoghost..................... 0.00721% monoelectric.................. 0.00649% monoground.................... 0.00369% tricksand..................... 0.00187% monodragon.................... 0.00146% tricksun...................... 0.00080% hailstall..................... 0.00010% gravity....................... 0.00000% Stalliness (mean: 0.053) -2.0|## |## -1.5|##### |######### -1.0|############# |############## -0.5|################ |####################### 0.0|############################## |##################### +0.5|####################### |############### +1.0|######### |######## +1.5|###### |## +2.0|### |# +2.5|# |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.49%