weatherless...................89.22675% offense.......................42.59993% hyperoffense..................37.75495% balance.......................16.54464% monotype...................... 9.96264% batonpass..................... 6.55958% sun........................... 5.06537% rain.......................... 4.35189% sand.......................... 2.47665% monoghost..................... 2.34965% monoelectric.................. 2.25626% semistall..................... 2.20022% monobug....................... 2.09189% voltturn...................... 2.08069% dragmag....................... 2.00598% monopsychic................... 1.78932% multiweather.................. 1.60254% sunoffense.................... 1.55771% trapper....................... 1.28502% rainoffense................... 1.22152% mononormal.................... 0.98991% stall......................... 0.90026% monoflying.................... 0.78072% monodark...................... 0.76205% choice........................ 0.64998% monodragon.................... 0.60889% sandoffense................... 0.59768% monopoison.................... 0.58648% hail.......................... 0.53792% monowater..................... 0.28016% monoground.................... 0.24281% monofighting.................. 0.19051% monosteel..................... 0.17557% monorock...................... 0.17557% monofire...................... 0.11580% hailoffense................... 0.10086% monofairy..................... 0.08965% monograss..................... 0.08592% monoice....................... 0.04483% gravity....................... 0.02241% trickroom..................... 0.01121% tailwind...................... 0.01121% sandstall..................... 0.01121% sunstall...................... 0.00374% fear.......................... 0.00374% trickrain..................... 0.00374% tricksun...................... 0.00374% Stalliness (mean: -0.708) | -3.0|# |### -2.0|######## |################### -1.0|############################## |########################## 0.0|################## |########### +1.0|### |# +2.0|# | more negative = more offensive, more positive = more stall one # = 0.82%