weatherless...................82.81991% offense.......................50.98851% hyperoffense..................24.38069% balance.......................24.22722% sand..........................13.88115% voltturn......................12.85333% sandoffense................... 5.25833% hail.......................... 2.65011% dragmag....................... 2.21160% batonpass..................... 2.04635% trapper....................... 1.14190% sun........................... 0.42230% monotype...................... 0.41072% semistall..................... 0.31011% sunoffense.................... 0.25153% rain.......................... 0.23697% monoelectric.................. 0.10717% monoghost..................... 0.10606% stall......................... 0.09346% monoflying.................... 0.08966% monopsychic................... 0.08456% monodragon.................... 0.07487% rainoffense................... 0.05558% monobug....................... 0.02518% multiweather.................. 0.01044% monofairy..................... 0.01037% choice........................ 0.01016% monopoison.................... 0.00553% monoground.................... 0.00365% mononormal.................... 0.00189% monofighting.................. 0.00173% monodark...................... 0.00122% monofire...................... 0.00110% monowater..................... 0.00109% monosteel..................... 0.00078% hailoffense................... 0.00006% monograss..................... 0.00000% sunstall...................... 0.00000% gravity....................... 0.00000% fear.......................... 0.00000% trickroom..................... 0.00000% tailwind...................... 0.00000% sandstall..................... 0.00000% trickrain..................... 0.00000% monorock...................... 0.00000% monoice....................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: -0.396) | -3.0| | -2.0|## |############### -1.0|########## |############################## 0.0|#################### |############## +1.0|##### | +2.0| | more negative = more offensive, more positive = more stall one # = 1.04%