weatherless...................46.44730% offense.......................41.48563% sun...........................41.19154% hyperoffense..................27.11408% rain..........................22.92357% balance.......................20.89784% multiweather..................15.34455% sunoffense.................... 6.67427% batonpass..................... 6.38938% stall......................... 5.52797% semistall..................... 4.97447% sand.......................... 4.04024% monotype...................... 2.46170% rainoffense................... 2.08671% sunstall...................... 0.94062% hail.......................... 0.78989% dragmag....................... 0.60347% sandoffense................... 0.55417% sandstall..................... 0.49725% monopsychic................... 0.48389% choice........................ 0.45260% voltturn...................... 0.43879% monoflying.................... 0.42033% mononormal.................... 0.40721% monosteel..................... 0.24137% monograss..................... 0.16535% trickroom..................... 0.16210% monowater..................... 0.15823% gravity....................... 0.14107% monobug....................... 0.12241% monoghost..................... 0.12070% rainstall..................... 0.11913% monodragon.................... 0.11691% tailwind...................... 0.11381% trapper....................... 0.09537% monofairy..................... 0.08043% monodark...................... 0.08009% hailoffense................... 0.07841% monopoison.................... 0.07377% monofire...................... 0.06775% monofighting.................. 0.06379% monoelectric.................. 0.05892% monoground.................... 0.05130% monorock...................... 0.03503% monoice....................... 0.02007% hailstall..................... 0.01186% fear.......................... 0.00629% tricksun...................... 0.00386% trickrain..................... 0.00374% swagplay...................... 0.00339% allweather.................... 0.00133% trickhail..................... 0.00041% tricksand..................... 0.00000% Stalliness (mean: -0.315) -3.0| |# -2.0|#### |################# -1.0|############################## |############################ 0.0|######################## |############# +1.0|######### |##### +2.0|## |# +3.0|## more negative = more offensive, more positive = more stall one # = 0.73%