sun...........................48.29277% weatherless...................40.96244% offense.......................33.74940% hyperoffense..................26.38582% balance.......................21.12814% rain..........................20.61109% multiweather..................15.77295% stall.........................11.04772% batonpass..................... 7.91221% sunoffense.................... 7.82668% semistall..................... 7.68892% sand.......................... 5.82346% sunstall...................... 1.52577% monotype...................... 1.50473% rainoffense................... 1.35164% sandstall..................... 1.15647% monopsychic................... 0.58772% dragmag....................... 0.58764% sandoffense................... 0.49398% monoflying.................... 0.34970% trickroom..................... 0.34911% gravity....................... 0.30701% mononormal.................... 0.26773% choice........................ 0.23719% hail.......................... 0.13264% voltturn...................... 0.11911% tailwind...................... 0.11489% monosteel..................... 0.08048% rainstall..................... 0.06387% monodragon.................... 0.03982% monoground.................... 0.03892% monofairy..................... 0.03504% monoghost..................... 0.03495% monowater..................... 0.03125% monograss..................... 0.02730% trapper....................... 0.02440% monodark...................... 0.01981% monoelectric.................. 0.01200% monorock...................... 0.01133% monofire...................... 0.00909% hailoffense................... 0.00818% monobug....................... 0.00799% tricksun...................... 0.00516% trickrain..................... 0.00376% monofighting.................. 0.00285% monoice....................... 0.00199% monopoison.................... 0.00185% hailstall..................... 0.00024% allweather.................... 0.00004% swagplay...................... 0.00003% trickhail..................... 0.00001% fear.......................... 0.00001% tricksand..................... 0.00000% Stalliness (mean: -0.087) -3.0| |## -2.0|#### |################# -1.0|############################## |##################### 0.0|###################### |############### +1.0|############# |######## +2.0|##### |## +3.0|#### more negative = more offensive, more positive = more stall one # = 0.69%