weatherless...................75.39696% offense.......................43.15456% balance.......................30.82305% hyperoffense..................16.76377% sun...........................12.26582% rain..........................12.25154% voltturn...................... 8.50468% monotype...................... 7.12246% semistall..................... 6.19431% multiweather.................. 3.82397% batonpass..................... 3.26993% stall......................... 3.06431% sand.......................... 2.32751% monoghost..................... 1.91056% monobug....................... 1.87629% hail.......................... 1.64782% mononormal.................... 1.51931% monopsychic................... 1.43649% sunoffense.................... 1.11949% rainoffense................... 1.02239% monodragon.................... 0.53119% monorock...................... 0.37697% sandstall..................... 0.37411% monowater..................... 0.31700% choice........................ 0.29415% monofire...................... 0.25703% monosteel..................... 0.24846% monoflying.................... 0.21990% monopoison.................... 0.21133% monofighting.................. 0.17706% monoground.................... 0.17421% monoelectric.................. 0.16564% monodark...................... 0.15707% dragmag....................... 0.15707% sunstall...................... 0.12566% monofairy..................... 0.12280% trickroom..................... 0.10281% fear.......................... 0.09710% rainstall..................... 0.08282% monograss..................... 0.07996% sandoffense................... 0.07711% monoice....................... 0.05141% hailstall..................... 0.02856% trickrain..................... 0.01428% tricksun...................... 0.01142% hailoffense................... 0.00857% trapper....................... 0.00571% Stalliness (mean: -0.176) -3.0|# |# -2.0|## |######### -1.0|################## |############################## 0.0|########################### |################### +1.0|############ |#### +2.0|## |# +3.0| more negative = more offensive, more positive = more stall one # = 0.79%