weatherless...................74.05623% balance.......................43.22577% offense.......................28.53757% voltturn......................21.47646% sun...........................14.33910% hyperoffense..................11.76321% semistall.....................11.03979% rain.......................... 9.37992% stall......................... 5.43365% sand.......................... 2.12024% sunoffense.................... 1.61235% hail.......................... 1.55229% multiweather.................. 1.44639% sandstall..................... 1.35031% monotype...................... 0.68446% sunstall...................... 0.59842% batonpass..................... 0.45772% monobug....................... 0.32492% monorock...................... 0.19316% choice........................ 0.17176% dragmag....................... 0.14007% monoghost..................... 0.13881% monoflying.................... 0.10362% monopsychic................... 0.10213% trickroom..................... 0.07190% monofire...................... 0.06862% rainoffense................... 0.06713% rainstall..................... 0.04796% trickrain..................... 0.03714% mononormal.................... 0.03702% tricksun...................... 0.02221% monowater..................... 0.01498% monofighting.................. 0.01294% sandoffense................... 0.01179% fear.......................... 0.00640% monodark...................... 0.00397% monodragon.................... 0.00209% monoground.................... 0.00156% monosteel..................... 0.00061% monoelectric.................. 0.00018% monograss..................... 0.00013% monofairy..................... 0.00008% monopoison.................... 0.00000% trapper....................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: 0.186) -3.0| | -2.0| |####### -1.0|################ |################### 0.0|########################## |############################## +1.0|######################### |######### +2.0|### |# +3.0| more negative = more offensive, more positive = more stall one # = 0.73%