weatherless...................82.96470% balance.......................64.62691% offense.......................19.40282% sun...........................15.98836% hyperoffense..................15.92852% voltturn...................... 1.07714% rain.......................... 0.79717% sand.......................... 0.25798% sandoffense................... 0.18018% trickroom..................... 0.16342% multiweather.................. 0.04076% stall......................... 0.03519% hail.......................... 0.03256% monotype...................... 0.01103% sunoffense.................... 0.01005% semistall..................... 0.00657% monodark...................... 0.00627% monobug....................... 0.00406% monoflying.................... 0.00069% monofire...................... 0.00001% rainstall..................... 0.00000% sunstall...................... 0.00000% monowater..................... 0.00000% rainoffense................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% tailwind...................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% choice........................ 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% mononormal.................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.133) -2.0| | -1.5| |# -1.0|############# |### -0.5|### |######## 0.0|## |#### +0.5|################# |############################## +1.0| | +1.5| | +2.0| | more negative = more offensive, more positive = more stall one # = 1.24%