weatherless...................74.50785% offense.......................44.34934% balance.......................31.23245% hyperoffense..................13.46068% sand..........................11.22451% voltturn...................... 8.09667% sun........................... 6.88981% rain.......................... 6.75784% semistall..................... 5.63194% stall......................... 5.32559% monotype...................... 3.42630% hail.......................... 2.09803% multiweather.................. 1.41663% trickroom..................... 1.16141% sandoffense................... 0.94333% sunoffense.................... 0.71650% monowater..................... 0.52392% choice........................ 0.46603% hailoffense................... 0.38655% monobug....................... 0.36531% sandstall..................... 0.32789% mononormal.................... 0.30457% rainoffense................... 0.26441% dragmag....................... 0.25230% monoflying.................... 0.22585% monopsychic................... 0.21049% monoelectric.................. 0.20622% monosteel..................... 0.18585% monofighting.................. 0.18067% monofire...................... 0.17945% tailwind...................... 0.17783% monodark...................... 0.15918% monograss..................... 0.14517% monoghost..................... 0.14452% monopoison.................... 0.14175% monodragon.................... 0.13816% monoice....................... 0.12664% monorock...................... 0.12406% monoground.................... 0.11095% monofairy..................... 0.09353% sunstall...................... 0.08471% rainstall..................... 0.06088% hailstall..................... 0.03738% tricksand..................... 0.03581% tricksun...................... 0.02829% trickhail..................... 0.01968% allweather.................... 0.01599% gravity....................... 0.01288% trickrain..................... 0.01173% trapper....................... 0.00551% fear.......................... 0.00189% swagplay...................... 0.00150% trickfear..................... 0.00073% sandfear...................... 0.00064% Stalliness (mean: -0.046) -2.0|# |####### -1.0|################## |########################## 0.0|############################## |################### +1.0|######### |#### +2.0|## |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.84%