weatherless...................48.26440% hyperoffense..................47.78858% sand..........................29.27756% balance.......................29.27756% offense.......................22.93387% sun...........................22.45804% sunoffense....................22.45804% semistall..................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% sandoffense................... 0.00000% voltturn...................... 0.00000% hail.......................... 0.00000% monotype...................... 0.00000% stall......................... 0.00000% trickroom..................... 0.00000% rain.......................... 0.00000% mononormal.................... 0.00000% multiweather.................. 0.00000% monoflying.................... 0.00000% Stalliness (mean: -0.459) | -1.5|############# | -1.0|############################## | -0.5| | 0.0|##################### |################# +0.5|########## | +1.0| | +1.5| | +2.0| more negative = more offensive, more positive = more stall one # = 1.10%