hyperoffense..................47.23074% sun...........................37.25601% sunoffense....................37.25601% weatherless...................32.64069% sand..........................30.10330% balance.......................30.10330% offense.......................22.66596% semistall..................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% sandoffense................... 0.00000% voltturn...................... 0.00000% hail.......................... 0.00000% monotype...................... 0.00000% stall......................... 0.00000% trickroom..................... 0.00000% rain.......................... 0.00000% mononormal.................... 0.00000% multiweather.................. 0.00000% monoflying.................... 0.00000% Stalliness (mean: -0.427) | -1.5|#### | -1.0|############################## | -0.5| | 0.0|################ |################# +0.5|##### | +1.0| | +1.5| | +2.0| more negative = more offensive, more positive = more stall one # = 1.40%