weatherless...................64.74682% offense.......................35.57471% balance.......................31.69971% hyperoffense..................21.23047% rain..........................19.85216% sun...........................14.60300% voltturn...................... 8.45236% semistall..................... 6.06530% stall......................... 5.42981% rainoffense................... 4.93830% multiweather.................. 2.64950% sand.......................... 2.09315% monotype...................... 1.75548% sunoffense.................... 1.59328% hail.......................... 1.46012% choice........................ 1.33683% trickroom..................... 1.09521% rainstall..................... 1.03081% sunstall...................... 0.99170% dragmag....................... 0.63387% monodragon.................... 0.33403% hailoffense................... 0.33165% sandoffense................... 0.31000% monoflying.................... 0.23345% monoghost..................... 0.20557% monoelectric.................. 0.20361% monoice....................... 0.10435% mononormal.................... 0.09435% monopoison.................... 0.09297% tailwind...................... 0.09162% sandstall..................... 0.08424% monobug....................... 0.07001% monowater..................... 0.06790% monofairy..................... 0.06784% monosteel..................... 0.06196% monoground.................... 0.05830% monodark...................... 0.05442% monofire...................... 0.05387% monopsychic................... 0.05044% monograss..................... 0.04935% monorock...................... 0.04758% tricksun...................... 0.04148% monofighting.................. 0.03693% trickhail..................... 0.03543% gravity....................... 0.01512% trapper....................... 0.00957% trickrain..................... 0.00724% hailstall..................... 0.00575% Stalliness (mean: -0.130) |# -2.0|#### |######### -1.5|############ |######################## -1.0|###################### |###################### -0.5|########################### |############################## 0.0|######################## |######################## +0.5|####################### |######################## +1.0|############# |###### +1.5|####### |##### +2.0|### |## +2.5|### | +3.0|# more negative = more offensive, more positive = more stall one # = 0.35%