weatherless...................78.53822% offense.......................50.12036% hyperoffense..................24.51117% balance.......................20.35561% rain..........................10.18485% monotype...................... 8.98352% sun........................... 5.72478% sand.......................... 5.66072% batonpass..................... 5.24590% semistall..................... 2.89428% stall......................... 2.11858% rainoffense................... 1.98016% hail.......................... 1.93490% multiweather.................. 1.93060% choice........................ 1.55120% voltturn...................... 1.48019% mononormal.................... 1.24245% monowater..................... 1.05970% monosteel..................... 0.97599% monoflying.................... 0.87839% sunoffense.................... 0.86350% monofairy..................... 0.81125% monopsychic................... 0.80036% monodragon.................... 0.71162% monofighting.................. 0.62711% monoghost..................... 0.62456% monobug....................... 0.61459% monofire...................... 0.56393% monoice....................... 0.52915% sandoffense................... 0.47436% monograss..................... 0.44997% trickroom..................... 0.44107% monoelectric.................. 0.38017% monoground.................... 0.36785% monopoison.................... 0.35151% monodark...................... 0.31511% sandstall..................... 0.29338% trapper....................... 0.28066% monorock...................... 0.25544% hailoffense................... 0.25058% dragmag....................... 0.11033% rainstall..................... 0.07867% tailwind...................... 0.05925% tricksun...................... 0.03157% sunstall...................... 0.02453% allweather.................... 0.02158% swagplay...................... 0.02101% trickrain..................... 0.01825% hailstall..................... 0.01370% tricksand..................... 0.00997% trickhail..................... 0.00657% gravity....................... 0.00191% Stalliness (mean: -0.433) -3.0| |# -2.0|### |############ -1.0|######################### |############################## 0.0|###################### |########### +1.0|##### |## +2.0|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.90%