weatherless...................68.89796% offense.......................46.40156% hyperoffense..................27.63142% rain..........................20.46465% balance.......................19.69766% sun........................... 8.04448% monotype...................... 5.13590% sand.......................... 4.66101% rainoffense................... 4.56430% semistall..................... 4.01776% batonpass..................... 3.80118% multiweather.................. 3.28372% stall......................... 2.25160% choice........................ 1.93277% voltturn...................... 1.30854% hail.......................... 1.25447% sunoffense.................... 1.25222% trickroom..................... 1.00299% mononormal.................... 0.96981% monosteel..................... 0.75975% monofairy..................... 0.67998% monofire...................... 0.67847% monoflying.................... 0.48975% monowater..................... 0.47934% sandstall..................... 0.36384% monodragon.................... 0.33958% monopsychic................... 0.33653% monoice....................... 0.32585% monoghost..................... 0.30825% sandoffense................... 0.28995% hailoffense................... 0.22568% rainstall..................... 0.21855% monopoison.................... 0.20423% monofighting.................. 0.20329% monograss..................... 0.18148% monobug....................... 0.14314% tricksun...................... 0.11983% trapper....................... 0.10717% monoground.................... 0.10617% monoelectric.................. 0.10579% monorock...................... 0.09880% trickrain..................... 0.08450% monodark...................... 0.06426% dragmag....................... 0.05069% tailwind...................... 0.03933% sunstall...................... 0.03879% hailstall..................... 0.01576% swagplay...................... 0.01069% allweather.................... 0.00818% tricksand..................... 0.00626% trickhail..................... 0.00002% gravity....................... 0.00000% Stalliness (mean: -0.436) -3.0| | -2.0|### |############## -1.0|############################## |############################ 0.0|################### |############ +1.0|###### |## +2.0|# | +3.0|# | more negative = more offensive, more positive = more stall one # = 0.85%