weatherless...................57.58457% offense.......................39.95382% rain..........................32.65437% balance.......................25.48568% hyperoffense..................24.15247% sun........................... 8.58890% semistall..................... 7.19981% rainoffense................... 6.01538% sand.......................... 4.90899% multiweather.................. 4.13745% stall......................... 3.20822% batonpass..................... 2.42606% sunoffense.................... 2.40419% monotype...................... 2.00935% choice........................ 1.54208% trickroom..................... 1.49619% sandstall..................... 0.92395% voltturn...................... 0.70534% monosteel..................... 0.51522% rainstall..................... 0.45061% hail.......................... 0.41070% mononormal.................... 0.36236% monofairy..................... 0.32878% sandoffense................... 0.26740% monoflying.................... 0.24868% trickrain..................... 0.19393% monowater..................... 0.18175% monopsychic................... 0.17605% monograss..................... 0.15528% monoice....................... 0.15133% monoghost..................... 0.14411% tricksun...................... 0.13483% monofighting.................. 0.12677% monodragon.................... 0.09451% trapper....................... 0.07358% monopoison.................... 0.06365% monoground.................... 0.04720% monofire...................... 0.04498% hailoffense................... 0.04044% dragmag....................... 0.03712% monobug....................... 0.03337% monoelectric.................. 0.03117% monorock...................... 0.02841% tricksand..................... 0.02400% monodark...................... 0.02379% sunstall...................... 0.02085% tailwind...................... 0.00722% swagplay...................... 0.00466% hailstall..................... 0.00385% allweather.................... 0.00214% gravity....................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: -0.258) -3.0| | -2.0|### |############### -1.0|############################## |########################## 0.0|####################### |################## +1.0|########### |#### +2.0|## | +3.0|# | more negative = more offensive, more positive = more stall one # = 0.74%