weatherless...................54.65454% offense.......................49.60498% balance.......................31.24684% sand..........................31.08345% rain..........................17.53639% hyperoffense..................10.70610% multiweather.................. 5.22437% stall......................... 4.80743% voltturn...................... 4.59025% semistall..................... 3.63465% sandstall..................... 1.94163% sandoffense................... 1.19738% sun........................... 1.15969% hail.......................... 0.90860% trickroom..................... 0.48310% dragmag....................... 0.44046% rainoffense................... 0.41510% hailoffense................... 0.36693% sunoffense.................... 0.31687% batonpass..................... 0.29466% monotype...................... 0.06614% rainstall..................... 0.04466% monowater..................... 0.02691% tricksand..................... 0.01248% monofairy..................... 0.00902% monoelectric.................. 0.00883% monoflying.................... 0.00713% monoghost..................... 0.00484% tailwind...................... 0.00481% monopoison.................... 0.00286% monodragon.................... 0.00286% gravity....................... 0.00126% hailstall..................... 0.00115% monobug....................... 0.00114% tricksun...................... 0.00100% monosteel..................... 0.00078% monopsychic................... 0.00071% monoice....................... 0.00065% mononormal.................... 0.00018% monodark...................... 0.00010% monoground.................... 0.00006% trickrain..................... 0.00006% monograss..................... 0.00005% trapper....................... 0.00004% monofire...................... 0.00001% monorock...................... 0.00000% monofighting.................. 0.00000% allweather.................... 0.00000% Stalliness (mean: -0.076) -2.0| |### -1.5|### |####### -1.0|########## |################# -0.5|########################## |####################### 0.0|############################## |################ +0.5|############ |########## +1.0|##### |## +1.5|### |## +2.0|## |## +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.57%