weatherless...................55.54936% offense.......................51.45822% sand..........................34.51812% balance.......................29.82373% rain..........................12.92267% stall......................... 8.80741% voltturn...................... 6.60486% hyperoffense.................. 5.36178% semistall..................... 4.54887% multiweather.................. 3.77563% sandstall..................... 3.67005% dragmag....................... 0.61518% hail.......................... 0.45046% sun........................... 0.43916% trickroom..................... 0.29820% rainoffense................... 0.28743% sandoffense................... 0.15325% batonpass..................... 0.08510% hailoffense................... 0.08229% sunoffense.................... 0.04834% monotype...................... 0.01873% rainstall..................... 0.01822% monofairy..................... 0.00950% monoflying.................... 0.00306% monoghost..................... 0.00216% monoelectric.................. 0.00183% monowater..................... 0.00077% monopoison.................... 0.00062% tailwind...................... 0.00055% monosteel..................... 0.00030% monodragon.................... 0.00023% monoice....................... 0.00023% tricksun...................... 0.00010% monobug....................... 0.00001% monodark...................... 0.00001% monopsychic................... 0.00000% gravity....................... 0.00000% trapper....................... 0.00000% tricksand..................... 0.00000% monograss..................... 0.00000% mononormal.................... 0.00000% monofire...................... 0.00000% hailstall..................... 0.00000% monoground.................... 0.00000% trickrain..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% allweather.................... 0.00000% Stalliness (mean: 0.144) -2.0| | -1.5|# |##### -1.0|###### |########### -0.5|########################## |############################## 0.0|############################ |############# +0.5|######### |########### +1.0|###### |#### +1.5|## |## +2.0|## | +2.5|# |### more negative = more offensive, more positive = more stall one # = 0.59%