weatherless...................84.58647% offense.......................45.86466% balance.......................33.69361% hyperoffense..................15.74248% trickroom..................... 7.94173% sun........................... 5.40414% sand.......................... 5.35714% voltturn...................... 5.31015% semistall..................... 3.71241% rain.......................... 3.14850% hail.......................... 1.64474% monotype...................... 1.12782% stall......................... 0.98684% monograss..................... 0.61090% choice........................ 0.61090% sunoffense.................... 0.56391% sandoffense................... 0.42293% tricksun...................... 0.42293% rainoffense................... 0.32895% monopsychic................... 0.18797% hailoffense................... 0.18797% sandstall..................... 0.09398% monowater..................... 0.04699% monopoison.................... 0.04699% monobug....................... 0.04699% monosteel..................... 0.04699% monofighting.................. 0.04699% monorock...................... 0.04699% allweather.................... 0.04699% monodark...................... 0.04699% monofire...................... 0.04699% Stalliness (mean: -0.223) |### -2.0|#### |## -1.5|########### |########## -1.0|############## |################### -0.5|############################## |############################# 0.0|####################### |######################## +0.5|#################### |######## +1.0|################ |## +1.5|## |# +2.0|# | more negative = more offensive, more positive = more stall one # = 0.46%