weatherless...................84.69891% offense.......................45.98791% balance.......................34.94165% hyperoffense..................14.40673% trickroom..................... 9.70230% sun........................... 5.70563% voltturn...................... 5.58960% sand.......................... 4.95792% semistall..................... 3.64743% rain.......................... 3.45814% hail.......................... 1.27318% stall......................... 1.01628% monotype...................... 0.98822% choice........................ 0.57541% monograss..................... 0.55716% tricksun...................... 0.34596% sunoffense.................... 0.33141% sandoffense................... 0.29583% rainoffense................... 0.28109% monopsychic................... 0.17040% hailoffense................... 0.14658% sandstall..................... 0.06737% monofighting.................. 0.05280% monorock...................... 0.05280% monodark...................... 0.05280% monopoison.................... 0.03126% monosteel..................... 0.03126% monowater..................... 0.03126% monobug....................... 0.03126% allweather.................... 0.03126% monofire...................... 0.03002% Stalliness (mean: -0.192) |## -2.0|#### |## -1.5|########### |######## -1.0|########### |################### -0.5|############################# |############################## 0.0|######################## |######################## +0.5|##################### |######## +1.0|################# |# +1.5|## |# +2.0|# |# more negative = more offensive, more positive = more stall one # = 0.47%