weatherless...................89.63796% balance.......................69.70793% trickroom.....................54.21214% offense.......................27.28875% voltturn...................... 9.68112% rain.......................... 7.70102% semistall..................... 1.93478% sun........................... 1.42460% sand.......................... 1.19595% hyperoffense.................. 0.72184% stall......................... 0.34670% hail.......................... 0.04048% choice........................ 0.00944% sunoffense.................... 0.00000% sandoffense................... 0.00000% monowater..................... 0.00000% rainoffense................... 0.00000% monograss..................... 0.00000% monotype...................... 0.00000% monopoison.................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% tricksun...................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% sandstall..................... 0.00000% allweather.................... 0.00000% hailoffense................... 0.00000% monodark...................... 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.253) | -2.0| | -1.5| |# -1.0| |###### -0.5|######## |############### 0.0|########### |####################### +0.5|############################## |# +1.0|################### |## +1.5| | +2.0| | more negative = more offensive, more positive = more stall one # = 0.86%