weatherless...................88.50194% balance.......................46.63787% semistall.....................24.17926% hyperoffense..................15.44966% voltturn......................10.35555% offense....................... 9.88328% sand.......................... 4.48458% stall......................... 3.84993% sun........................... 3.74429% rain.......................... 2.11623% trickroom..................... 1.61742% hail.......................... 1.15311% sandstall..................... 0.37180% monotype...................... 0.20712% monofighting.................. 0.16307% rainoffense................... 0.04472% gravity....................... 0.02030% choice........................ 0.01851% monofire...................... 0.01310% monodragon.................... 0.01219% monobug....................... 0.00997% monoghost..................... 0.00857% tailwind...................... 0.00258% sandoffense................... 0.00252% sunoffense.................... 0.00032% monodark...................... 0.00022% multiweather.................. 0.00014% monosteel..................... 0.00000% mononormal.................... 0.00000% monopsychic................... 0.00000% sunstall...................... 0.00000% monowater..................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% tricksun...................... 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: 0.237) -2.5|############### |# -2.0|#### |# -1.5| |# -1.0|# |## -0.5|## |######### 0.0|############ |############### +0.5|################ |############ +1.0|############################## |######### +1.5|############## |### +2.0| | +2.5|# | more negative = more offensive, more positive = more stall one # = 0.66%