weatherless...................61.46431% offense.......................59.44769% balance.......................25.36341% rain..........................20.79198% sun...........................14.04580% hyperoffense..................12.92080% trickroom..................... 5.67452% sand.......................... 4.89436% monotype...................... 3.92558% multiweather.................. 3.70554% tailwind...................... 2.72438% hail.......................... 2.62817% rainoffense................... 1.99756% semistall..................... 1.76418% trickrain..................... 1.15358% sunoffense.................... 0.86399% choice........................ 0.78969% voltturn...................... 0.72396% tricksun...................... 0.65252% monowater..................... 0.50582% stall......................... 0.50392% monopsychic................... 0.48772% sandoffense................... 0.45438% gravity....................... 0.39818% monoice....................... 0.34579% monofairy..................... 0.31435% monoghost..................... 0.29625% monodark...................... 0.26482% monoelectric.................. 0.26386% monosteel..................... 0.25148% monodragon.................... 0.23052% batonpass..................... 0.20099% hailoffense................... 0.18194% monobug....................... 0.17909% monoflying.................... 0.16099% tricksand..................... 0.14003% monofire...................... 0.13717% mononormal.................... 0.11812% monofighting.................. 0.11050% monoground.................... 0.10669% monograss..................... 0.06859% trickhail..................... 0.06859% dragmag....................... 0.06478% trapper....................... 0.06287% monopoison.................... 0.05811% monorock...................... 0.04096% rainstall..................... 0.04096% sandstall..................... 0.03620% sunstall...................... 0.00095% Stalliness (mean: -0.329) |# -1.5|### |######### -1.0|################## |######################## -0.5|############################## |############################ 0.0|######################## |################ +0.5|######### |##### +1.0|### |# +1.5|# | +2.0| more negative = more offensive, more positive = more stall one # = 0.57%