offense.......................63.40024% weatherless...................41.73905% rain..........................35.96604% sun...........................23.15040% balance.......................23.08096% hyperoffense..................12.78218% trickroom.....................10.32629% tailwind...................... 5.64992% multiweather.................. 5.13100% rainoffense................... 3.79582% trickrain..................... 3.45526% hail.......................... 2.38102% sand.......................... 1.94412% sunoffense.................... 1.75610% monotype...................... 1.45262% tricksun...................... 1.40594% choice........................ 0.79372% voltturn...................... 0.77144% semistall..................... 0.69385% monowater..................... 0.41037% monodark...................... 0.25408% monofairy..................... 0.15456% monodragon.................... 0.11949% monosteel..................... 0.10693% monobug....................... 0.08205% monoice....................... 0.08171% sandoffense................... 0.05781% batonpass..................... 0.05615% monofire...................... 0.04793% stall......................... 0.04277% monopsychic................... 0.04218% tricksand..................... 0.03657% hailoffense................... 0.03590% gravity....................... 0.03576% monoground.................... 0.03104% monoghost..................... 0.03049% monograss..................... 0.02196% monoelectric.................. 0.02170% monorock...................... 0.02110% monoflying.................... 0.01540% trickhail..................... 0.00893% rainstall..................... 0.00835% dragmag....................... 0.00748% monofighting.................. 0.00540% sandstall..................... 0.00422% mononormal.................... 0.00381% monopoison.................... 0.00246% trapper....................... 0.00079% sunstall...................... 0.00000% Stalliness (mean: -0.394) |# -1.5|### |######### -1.0|################## |######################## -0.5|############################## |########################### 0.0|##################### |################# +0.5|###### |## +1.0|# |# +1.5| | +2.0| more negative = more offensive, more positive = more stall one # = 0.63%