weatherless...................68.64534% offense.......................49.35897% balance.......................38.30128% sun........................... 9.59903% hail.......................... 9.40934% rain.......................... 9.05939% hyperoffense.................. 6.37755% trickroom..................... 5.97855% sand.......................... 5.10531% monotype...................... 4.94178% semistall..................... 4.14050% monoice....................... 2.34171% stall......................... 1.82169% multiweather.................. 1.61238% tailwind...................... 1.55024% voltturn...................... 1.09890% tricksand..................... 1.00733% sunoffense.................... 0.94519% monoelectric.................. 0.41536% gravity....................... 0.39901% monorock...................... 0.37284% choice........................ 0.36630% sandstall..................... 0.25510% monowater..................... 0.22567% trickhail..................... 0.20604% hailoffense................... 0.19296% monopoison.................... 0.18969% batonpass..................... 0.18642% mononormal.................... 0.17007% monofire...................... 0.15044% monobug....................... 0.14717% monopsychic................... 0.14717% monodark...................... 0.13736% monoflying.................... 0.13082% rainoffense................... 0.12755% monoghost..................... 0.11447% monosteel..................... 0.11120% monograss..................... 0.10466% monodragon.................... 0.08503% monofairy..................... 0.06541% trickrain..................... 0.05887% dragmag....................... 0.05560% monofighting.................. 0.04906% sandoffense................... 0.04579% tricksun...................... 0.04252% allweather.................... 0.02943% rainstall..................... 0.02616% monoground.................... 0.01308% hailstall..................... 0.01308% trapper....................... 0.00654% Stalliness (mean: -0.048) -1.5|### |##### -1.0|######### |############### -0.5|############################ |############################# 0.0|############################## |########################## +0.5|################# |########## +1.0|####### |### +1.5|## |# +2.0| |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.53%