weatherless...................67.27624% offense.......................48.92012% balance.......................38.88009% hail.......................... 9.99172% sun........................... 9.54930% rain.......................... 9.19599% trickroom..................... 6.76547% hyperoffense.................. 6.20157% sand.......................... 5.93487% monotype...................... 5.19488% semistall..................... 4.11341% monoice....................... 2.90089% stall......................... 1.88481% multiweather.................. 1.74761% tailwind...................... 1.49316% tricksand..................... 1.25614% voltturn...................... 1.18863% sunoffense.................... 0.98373% choice........................ 0.44155% monoelectric.................. 0.40069% sandstall..................... 0.28898% gravity....................... 0.27498% trickhail..................... 0.23488% monopoison.................... 0.20285% monorock...................... 0.20076% hailoffense................... 0.19463% monowater..................... 0.19077% mononormal.................... 0.17845% monoflying.................... 0.15508% monodark...................... 0.15270% batonpass..................... 0.15048% monopsychic................... 0.12818% monobug....................... 0.12351% monofire...................... 0.11859% monosteel..................... 0.10098% rainoffense................... 0.09800% monoghost..................... 0.09314% monodragon.................... 0.09221% trickrain..................... 0.08246% monograss..................... 0.06718% monofairy..................... 0.05733% monofighting.................. 0.04371% dragmag....................... 0.04138% sandoffense................... 0.03626% allweather.................... 0.03282% tricksun...................... 0.02115% rainstall..................... 0.01741% hailstall..................... 0.01672% monoground.................... 0.00759% trapper....................... 0.00573% Stalliness (mean: -0.039) -1.5|### |##### -1.0|######### |############### -0.5|############################# |############################ 0.0|############################## |########################## +0.5|################# |########## +1.0|####### |### +1.5|### |# +2.0| |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.53%