weatherless...................59.28077% balance.......................47.49724% offense.......................42.47785% hail..........................12.86224% sun...........................10.40289% rain..........................10.26765% sand.......................... 9.83384% trickroom..................... 8.60240% monotype...................... 7.68060% monoice....................... 6.61881% semistall..................... 4.56842% hyperoffense.................. 3.71050% multiweather.................. 2.53842% tricksand..................... 2.16600% stall......................... 1.74600% voltturn...................... 1.35859% sunoffense.................... 1.02221% choice........................ 0.90697% tailwind...................... 0.79029% trickhail..................... 0.29945% monoelectric.................. 0.27265% monoflying.................... 0.23974% trickrain..................... 0.23632% sandstall..................... 0.22235% monowater..................... 0.15390% monodark...................... 0.12399% monopoison.................... 0.07553% monodragon.................... 0.06685% rainoffense................... 0.05276% mononormal.................... 0.04940% sandoffense................... 0.04115% allweather.................... 0.03474% tricksun...................... 0.02828% monopsychic................... 0.02389% monofire...................... 0.01794% gravity....................... 0.01353% batonpass..................... 0.01229% monosteel..................... 0.01094% hailoffense................... 0.01092% monograss..................... 0.00917% monorock...................... 0.00852% monofighting.................. 0.00602% monoghost..................... 0.00385% monobug....................... 0.00162% dragmag....................... 0.00119% hailstall..................... 0.00053% monofairy..................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.046) -1.5|## |## -1.0|##### |########## -0.5|######################## |#################### 0.0|############################ |############################## +0.5|################ |######### +1.0|###### |## +1.5|#### |# +2.0| | +2.5|# | more negative = more offensive, more positive = more stall one # = 0.63%