weatherless...................85.73773% offense.......................46.20204% balance.......................27.78595% hyperoffense..................18.89941% sun........................... 7.42928% semistall..................... 4.81003% voltturn...................... 3.89370% sand.......................... 3.38559% stall......................... 2.30257% rain.......................... 1.95843% hail.......................... 1.66489% monotype...................... 1.06841% trickroom..................... 0.80113% choice........................ 0.48943% sunoffense.................... 0.46910% rainoffense................... 0.46067% hailoffense................... 0.34305% mononormal.................... 0.23999% monosteel..................... 0.21857% sandoffense................... 0.19179% multiweather.................. 0.17592% sandstall..................... 0.13521% monodragon.................... 0.10835% dragmag....................... 0.09437% monofighting.................. 0.08120% monoflying.................... 0.07275% tricksun...................... 0.07148% monobug....................... 0.07025% monofairy..................... 0.06666% sunstall...................... 0.06206% monowater..................... 0.06157% monograss..................... 0.06042% monoghost..................... 0.05552% monofire...................... 0.05321% monoelectric.................. 0.04744% monopsychic................... 0.04419% monoice....................... 0.03863% monorock...................... 0.03709% monoground.................... 0.03611% tailwind...................... 0.01646% gravity....................... 0.01372% swagplay...................... 0.01012% monodark...................... 0.00995% monopoison.................... 0.00883% hailstall..................... 0.00232% rainstall..................... 0.00230% Stalliness (mean: -0.257) | -2.0|## |############# -1.0|####################### |############################## 0.0|############################## |################## +1.0|######### |#### +2.0|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.77%