weatherless...................87.64949% offense.......................37.58834% balance.......................33.16730% semistall.....................17.87010% hyperoffense.................. 6.27454% sand.......................... 5.39333% stall......................... 5.09972% voltturn...................... 4.54068% sun........................... 3.68871% rain.......................... 3.25574% trickroom..................... 2.18657% monotype...................... 0.90145% hail.......................... 0.81554% multiweather.................. 0.80280% monosteel..................... 0.73058% sunoffense.................... 0.20151% monobug....................... 0.09834% hailoffense................... 0.06046% sandstall..................... 0.05769% monoice....................... 0.04712% rainoffense................... 0.02351% mononormal.................... 0.02175% tricksun...................... 0.01632% sunstall...................... 0.01337% choice........................ 0.00360% dragmag....................... 0.00312% monowater..................... 0.00238% monopsychic................... 0.00238% sandoffense................... 0.00181% monofairy..................... 0.00072% monoghost..................... 0.00053% tailwind...................... 0.00007% monodragon.................... 0.00002% monodark...................... 0.00002% monofire...................... 0.00001% monofighting.................. 0.00000% monoflying.................... 0.00000% rainstall..................... 0.00000% gravity....................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% swagplay...................... 0.00000% monorock...................... 0.00000% monoground.................... 0.00000% hailstall..................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: 0.258) | -2.0|# |###### -1.0|######################### |########################### 0.0|######################### |##################### +1.0|############################## |################## +2.0|# |### +3.0|# more negative = more offensive, more positive = more stall one # = 0.63%