weatherless...................80.62504% offense.......................51.69820% balance.......................29.99419% hyperoffense..................10.84322% sand.......................... 9.20462% sun........................... 5.34098% semistall..................... 5.19392% rain.......................... 4.94911% voltturn...................... 4.66111% stall......................... 2.27047% monotype...................... 2.12936% trickroom..................... 1.25217% multiweather.................. 1.24194% hail.......................... 1.23881% sunoffense.................... 0.55226% sandstall..................... 0.42048% sandoffense................... 0.41519% rainoffense................... 0.31942% hailoffense................... 0.29512% monodragon.................... 0.27038% monodark...................... 0.25931% monoflying.................... 0.25718% monobug....................... 0.19325% monowater..................... 0.18804% monofire...................... 0.18476% monosteel..................... 0.17577% monofighting.................. 0.15607% choice........................ 0.14393% mononormal.................... 0.12617% dragmag....................... 0.12092% monopsychic................... 0.09948% monoghost..................... 0.09300% monorock...................... 0.08829% monopoison.................... 0.07149% monofairy..................... 0.06527% monograss..................... 0.06011% monoground.................... 0.05931% monoelectric.................. 0.05812% monoice....................... 0.05590% sunstall...................... 0.03061% tailwind...................... 0.02890% tricksun...................... 0.02044% rainstall..................... 0.00157% Stalliness (mean: -0.159) -2.0|# |# -1.5|#### |######### -1.0|################# |###################### -0.5|############################## |############################## 0.0|####################### |###################### +0.5|############### |########## +1.0|####### |#### +1.5|#### |## +2.0|# | more negative = more offensive, more positive = more stall one # = 0.49%