weatherless...................49.60230% offense.......................42.48368% sun...........................37.43600% hyperoffense..................29.78176% balance.......................21.00089% rain..........................18.81269% multiweather..................11.08667% sunoffense.................... 6.54860% sand.......................... 4.97008% stall......................... 3.51500% batonpass..................... 3.34890% semistall..................... 3.21868% rainoffense................... 2.70480% monotype...................... 2.42719% trickroom..................... 0.77638% sandstall..................... 0.74428% voltturn...................... 0.71837% choice........................ 0.57617% sunstall...................... 0.43737% hail.......................... 0.40047% dragmag....................... 0.31678% mononormal.................... 0.31470% monoflying.................... 0.29848% tricksand..................... 0.28549% monowater..................... 0.26005% sandoffense................... 0.25473% monoghost..................... 0.20595% monofairy..................... 0.20071% monopsychic................... 0.17471% monosteel..................... 0.17290% monodark...................... 0.17246% monodragon.................... 0.13216% monobug....................... 0.12532% monofighting.................. 0.10587% monofire...................... 0.09023% monoground.................... 0.08740% hailoffense................... 0.08530% rainstall..................... 0.08388% monograss..................... 0.07936% monoelectric.................. 0.07768% trickrain..................... 0.07581% monopoison.................... 0.06929% tricksun...................... 0.06044% monoice....................... 0.05874% swagplay...................... 0.04677% trapper....................... 0.04449% tailwind...................... 0.04083% gravity....................... 0.03332% monorock...................... 0.02127% hailstall..................... 0.00512% allweather.................... 0.00030% trickhail..................... 0.00000% fear.......................... 0.00000% Stalliness (mean: -0.431) -3.0| |# -2.0|#### |################## -1.0|############################## |############################ 0.0|################### |############## +1.0|###### |### +2.0|## |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.79%