monotype......................100.00000% weatherless...................65.53087% offense.......................51.13438% balance.......................24.75940% hyperoffense..................14.68771% sand..........................13.71527% voltturn......................12.41666% monodark......................12.22446% mononormal....................10.89107% sun........................... 9.87864% monoflying.................... 8.78557% monowater..................... 7.41321% monosteel..................... 6.56768% monopsychic................... 6.40824% monofighting.................. 6.31664% rain.......................... 6.05591% monoghost..................... 5.58588% semistall..................... 5.33002% monoelectric.................. 5.31168% hail.......................... 4.86353% monoground.................... 4.71217% monobug....................... 4.58673% monofairy..................... 4.54609% monodragon.................... 4.44075% stall......................... 4.08848% monofire...................... 3.73538% monoice....................... 3.45135% sandoffense................... 3.01894% monopoison.................... 2.76763% trickroom..................... 1.96644% monorock...................... 1.13345% monograss..................... 1.12211% tailwind...................... 1.05455% sunoffense.................... 0.82237% choice........................ 0.67406% rainoffense................... 0.65005% sunstall...................... 0.37578% multiweather.................. 0.04422% hailoffense................... 0.03828% trickhail..................... 0.00700% rainstall..................... 0.00509% tricksand..................... 0.00214% tricksun...................... 0.00177% sandstall..................... 0.00023% dragmag....................... 0.00013% gravity....................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.181) -2.0|## |##### -1.5|### |########## -1.0|################# |############################## -0.5|########################### |####################### 0.0|################## |############# +0.5|############# |############### +1.0|######### |## +1.5|## |# +2.0|###### | +2.5| | more negative = more offensive, more positive = more stall one # = 0.51%