weatherless...................66.69042% balance.......................49.54864% offense.......................37.64113% sand..........................32.17295% voltturn......................18.92647% hyperoffense..................12.47360% trickroom..................... 2.20067% choice........................ 0.92759% rain.......................... 0.89063% sun........................... 0.24599% sandoffense................... 0.18438% semistall..................... 0.18322% stall......................... 0.15341% monotype...................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% sandstall..................... 0.00000% monorock...................... 0.00000% tricksun...................... 0.00000% monoghost..................... 0.00000% sunoffense.................... 0.00000% Stalliness (mean: -0.113) | -1.5|######### |## -1.0|################## |## -0.5|########## |#### 0.0|### |# +0.5|############### |############################## +1.0| | +1.5| | +2.0| | more negative = more offensive, more positive = more stall one # = 1.07%