weatherless...................98.31783% balance.......................44.11617% offense.......................35.17145% stall......................... 8.42482% hyperoffense.................. 7.63230% semistall..................... 4.65525% voltturn...................... 2.72951% hail.......................... 0.93900% rain.......................... 0.53448% sun........................... 0.20776% hailoffense................... 0.02529% monotype...................... 0.00148% monowater..................... 0.00145% rainoffense................... 0.00145% sand.......................... 0.00094% monoice....................... 0.00003% sandoffense................... 0.00000% monograss..................... 0.00000% trickroom..................... 0.00000% monopoison.................... 0.00000% sunoffense.................... 0.00000% multiweather.................. 0.00000% monoghost..................... 0.00000% choice........................ 0.00000% monodragon.................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.250) | -2.0| | -1.5|##### |# -1.0|###### |# -0.5|######## |################### 0.0|############################## |######################## +0.5|############## |############### +1.0|##### |###### +1.5| | +2.0|### |######### +2.5| more negative = more offensive, more positive = more stall one # = 0.68%