weatherless...................90.09285% offense.......................46.37140% balance.......................36.64067% hyperoffense..................11.38812% hail.......................... 4.43547% semistall..................... 4.08264% sand.......................... 3.07242% voltturn...................... 3.05664% rain.......................... 1.55617% stall......................... 1.51718% monotype...................... 1.48189% choice........................ 1.06035% trickroom..................... 1.05014% sun........................... 0.92479% monopsychic................... 0.29619% hailoffense................... 0.24698% sunoffense.................... 0.22377% monowater..................... 0.19591% monoice....................... 0.13742% monobug....................... 0.12628% monodragon.................... 0.10678% rainoffense................... 0.10306% mononormal.................... 0.09749% monorock...................... 0.09285% tailwind...................... 0.08821% sandoffense................... 0.08635% multiweather.................. 0.08171% monograss..................... 0.08078% monoflying.................... 0.07057% monopoison.................... 0.06314% monoelectric.................. 0.05200% monofairy..................... 0.04550% sandstall..................... 0.04364% monofighting.................. 0.03900% monoghost..................... 0.03900% monosteel..................... 0.03343% gravity....................... 0.03250% rainstall..................... 0.02693% monodark...................... 0.02507% dragmag....................... 0.02414% monoground.................... 0.02321% monofire...................... 0.01764% tricksand..................... 0.01486% trapper....................... 0.00464% hailstall..................... 0.00186% trickhail..................... 0.00093% Stalliness (mean: -0.121) -2.0|# |## -1.5|###### |######## -1.0|############# |################### -0.5|############################## |########################### 0.0|############################## |######################### +0.5|#################### |############# +1.0|####### |#### +1.5|## |# +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.48%