weatherless...................86.81664% offense.......................39.15645% balance.......................37.35295% hyperoffense..................12.96721% hail..........................10.01483% semistall..................... 7.57842% voltturn...................... 4.54568% stall......................... 2.94497% sand.......................... 2.26528% trickroom..................... 1.85521% choice........................ 1.59543% hailoffense................... 0.58666% sun........................... 0.49465% monotype...................... 0.41093% rain.......................... 0.40865% sandoffense................... 0.29895% monobug....................... 0.19414% monopsychic................... 0.08905% sandstall..................... 0.08194% rainoffense................... 0.06118% monoice....................... 0.04471% mononormal.................... 0.02201% monofairy..................... 0.02155% monowater..................... 0.01841% monorock...................... 0.01710% hailstall..................... 0.01330% monopoison.................... 0.01317% gravity....................... 0.00930% sunoffense.................... 0.00529% monodragon.................... 0.00341% monograss..................... 0.00064% tailwind...................... 0.00039% monodark...................... 0.00015% monofighting.................. 0.00015% trickhail..................... 0.00014% monoelectric.................. 0.00007% multiweather.................. 0.00004% rainstall..................... 0.00004% monosteel..................... 0.00002% tricksand..................... 0.00002% monoghost..................... 0.00000% monoflying.................... 0.00000% dragmag....................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.008) -2.0|# |### -1.5|######## |######## -1.0|########### |################ -0.5|############################## |#################### 0.0|###################### |###################### +0.5|################### |################### +1.0|########## |######### +1.5|#### |# +2.0|# |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.48%