weatherless...................72.31688% offense.......................39.43652% balance.......................34.36874% hyperoffense..................16.71028% sand..........................12.30597% voltturn......................10.96720% rain.......................... 9.12710% semistall..................... 5.25814% hail.......................... 5.16268% stall......................... 4.22633% choice........................ 2.77829% sun........................... 2.71570% monotype...................... 1.70933% multiweather.................. 1.57791% trickroom..................... 1.44402% hailoffense................... 1.30581% sandoffense................... 1.04416% rainoffense................... 0.84981% dragmag....................... 0.84072% sandstall..................... 0.81687% sunoffense.................... 0.33319% monoflying.................... 0.28581% mononormal.................... 0.21545% monoelectric.................. 0.20774% monowater..................... 0.20487% monodragon.................... 0.15695% gravity....................... 0.11045% monosteel..................... 0.10089% rainstall..................... 0.09513% monorock...................... 0.09346% monoice....................... 0.09260% monobug....................... 0.08448% monopsychic................... 0.06376% monofighting.................. 0.05372% monoghost..................... 0.05314% tricksun...................... 0.04556% monofire...................... 0.04224% monofairy..................... 0.04130% hailstall..................... 0.03836% monoground.................... 0.03102% monodark...................... 0.02932% monopoison.................... 0.02871% monograss..................... 0.01977% sunstall...................... 0.01650% tailwind...................... 0.01564% tricksand..................... 0.00838% allweather.................... 0.00445% trickhail..................... 0.00091% trapper....................... 0.00000% Stalliness (mean: -0.120) -2.0|#### |######### -1.0|################ |####################### 0.0|############################## |################### +1.0|########### |#### +2.0|## |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.84%