weatherless...................70.78886% balance.......................42.06362% offense.......................32.13967% hyperoffense..................16.71524% voltturn......................15.09785% sand..........................14.46957% rain..........................12.73443% choice........................ 7.37260% semistall..................... 5.36137% stall......................... 3.72010% multiweather.................. 3.42400% hail.......................... 3.33301% trickroom..................... 3.13339% dragmag....................... 2.99196% sun........................... 2.12393% rainoffense................... 2.10118% hailoffense................... 0.69485% sandstall..................... 0.63336% sandoffense................... 0.58699% monotype...................... 0.48132% gravity....................... 0.32418% sunoffense.................... 0.29049% monoice....................... 0.23418% rainstall..................... 0.11962% monodragon.................... 0.06852% hailstall..................... 0.05164% monowater..................... 0.05042% monoflying.................... 0.03981% monofire...................... 0.02612% monoghost..................... 0.02305% monopsychic................... 0.02137% monofighting.................. 0.01863% monosteel..................... 0.01411% monofairy..................... 0.01401% monorock...................... 0.00995% monobug....................... 0.00364% sunstall...................... 0.00201% monoground.................... 0.00088% tailwind...................... 0.00077% monograss..................... 0.00070% monodark...................... 0.00059% monoelectric.................. 0.00054% tricksand..................... 0.00033% allweather.................... 0.00012% tricksun...................... 0.00011% mononormal.................... 0.00002% monopoison.................... 0.00000% trickhail..................... 0.00000% trapper....................... 0.00000% Stalliness (mean: -0.067) -2.0|### |######### -1.0|########### |################ 0.0|############################## |################# +1.0|########### |### +2.0|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.96%