weatherless...................83.42532% offense.......................43.23547% balance.......................39.88499% hyperoffense.................. 9.63967% voltturn...................... 9.53203% hail.......................... 6.30364% sand.......................... 5.32118% semistall..................... 5.02644% monotype...................... 2.57535% rain.......................... 2.54789% sun........................... 2.54139% stall......................... 2.21343% trickroom..................... 1.72797% monoice....................... 0.73612% choice........................ 0.69639% sunoffense.................... 0.58803% rainoffense................... 0.44500% hailoffense................... 0.30991% monobug....................... 0.29907% monoelectric.................. 0.23839% sandoffense................... 0.22972% monofighting.................. 0.20155% monorock...................... 0.20083% monograss..................... 0.14087% mononormal.................... 0.13798% monopoison.................... 0.13726% multiweather.................. 0.13437% monofairy..................... 0.13003% monowater..................... 0.12786% sandstall..................... 0.11269% monodark...................... 0.09463% hailstall..................... 0.09102% tricksand..................... 0.08524% monosteel..................... 0.08019% monoflying.................... 0.07946% monoghost..................... 0.06863% tailwind...................... 0.06213% monofire...................... 0.05057% monopsychic................... 0.04262% gravity....................... 0.04045% monodragon.................... 0.03540% dragmag....................... 0.02528% rainstall..................... 0.01300% sunstall...................... 0.01156% monoground.................... 0.01011% trickhail..................... 0.00795% trapper....................... 0.00722% swagplay...................... 0.00289% tricksun...................... 0.00289% trickrain..................... 0.00144% Stalliness (mean: -0.035) -2.0|# |## -1.5|#### |######## -1.0|########### |################## -0.5|###################### |############################## 0.0|############################## |########################### +0.5|###################### |############### +1.0|######### |##### +1.5|## |# +2.0|# |# +2.5|# |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.47%