weatherless...................90.03716% offense.......................47.28319% balance.......................32.69137% hyperoffense..................14.49326% voltturn...................... 9.96225% rain.......................... 4.46231% semistall..................... 4.11883% sun........................... 3.52206% trickroom..................... 2.58957% hail.......................... 1.58003% stall......................... 1.41336% monotype...................... 1.06868% choice........................ 0.81301% sand.......................... 0.55913% sunoffense.................... 0.45400% rainoffense................... 0.24432% monowater..................... 0.18459% monoelectric.................. 0.14396% multiweather.................. 0.13023% mononormal.................... 0.12963% hailoffense................... 0.11051% dragmag....................... 0.08483% monoice....................... 0.08363% monoghost..................... 0.07049% monofairy..................... 0.06989% monosteel..................... 0.06750% monofire...................... 0.06631% monobug....................... 0.05436% monopsychic................... 0.04839% tricksun...................... 0.04779% monofighting.................. 0.04241% monorock...................... 0.04241% tailwind...................... 0.04122% monodark...................... 0.03763% trickhail..................... 0.02748% monoflying.................... 0.02748% monopoison.................... 0.02688% sandoffense................... 0.02210% trickrain..................... 0.01912% monodragon.................... 0.01732% gravity....................... 0.01732% monograss..................... 0.01434% tricksand..................... 0.01195% allweather.................... 0.00836% monoground.................... 0.00657% rainstall..................... 0.00657% sandstall..................... 0.00538% sunstall...................... 0.00299% swagplay...................... 0.00179% hailstall..................... 0.00119% Stalliness (mean: -0.203) |# -2.0|# |#### -1.5|########## |########## -1.0|############## |###################### -0.5|############################## |############################## 0.0|############################ |####################### +0.5|################### |############# +1.0|######### |### +1.5|# |# +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.45%